Note: Bento hands now come standard with most bodies. I’ve reviewed this post to ensure it is still accurate for 2020, however your body most likely already has bento hands included.
Static Mesh Hands
We’re all used to the static mesh hands by now. They can look nice, however they are stuck in a neutral position. Originally static hands came standard with the body you purchase, but they are almost entirely phased out on modern avatars. Some static hands come with a HUD to allow the user to change various details on the hands. This may include things like skin tone, nail style and color, or tattoos/markings such as freckles. Until recently Second Life hands were little more than an extension of the body.
We now have more movement options than ever before with the introduction of bento hands in 2015. In addition to the regular cosmetic options, bento hands also allow for a wider range of movement. Each finger can move individually giving us the ability to make a fist, a peace sign, or flip somebody off. Vista made the first bento hands, followed swiftly by the popular body designers Slink and Maitreya. Bento is the new normal for most mesh bodies in 2020.
Vista Animations Sneak Peek
At the time of this post, Vista was the only current seller of bento hands. Every moving hand on this page was made with Vista’s bento hands and the HUD it comes with. Not all customization options and poses in the package are shown here. In addition, Vista has also created a full body Animation Overrider designed for use with bento. Named Miriam, the AO gives your avatar a cute, sassy style that is well worth checking out.
01/18/2017 – Vista Animations has released their final version of the female beta hands. Check out what’s new!