Altamura Max FullBody | The Mesh Directory

This is an overview of the Altamura Max FullBody mesh body for Second Life avatars. Almost all the information also applies to other Altamura FullBody products, however the photos are only of Max FullBody, and the list is what comes with Max FullBody Other bodies may have slightly different content. For more mesh heads and bodies head on over to The Mesh Directory.

Basic Info

Creator – Altamura
Product –
Max FullBody 
Price – L$4499
Review Version – Not Specified

Included Parts

Body – Yes
Head – Yes
Hands – Yes
Feet – Yes
Skin –  Yes (4 tones)

Copy Yes
Transfer – No
Mod – No

Appliers, BOM, and Compatibility

Tattoo Layers – Yes
Underwear Layers – 
Yes
Clothing Layers – Yes
Applier Save Slots –  No

Materials Enabled – Yes
Omega Compatible – Yes
Bakes on Mesh (BOM) – Yes
Universal Neck Standard ?When used with the same skin tone, heads and bodies both using the Universal Neck Standard result in a seamless neck. – No
Additional Neck Sizing Options – Yes

HUD

Pros and Cons

Other pros and cons to consider that haven’t been mentioned above.

Pros

  • For one purchase you get your head, body, basic clothing and animations.
  • While the body does come with a head attached, you can still use other heads with it. Simply use the HUD to alpha out the head. This will hide it so you can use a different one.

Cons

  • The alpha cuts in the HUD aren’t very obvious until they are clicked. It’ll take a little getting used to before you know exactly what each click will hide.
  • The animations are in a separate box that needs to be unpacked and simply in your inventory, not in a HUD.

What’s In The Box

Do you have an Altamura Max FullBody? Tell me what you think.
Are there questions you have that I didn’t answer? Ask away!
Would you like to see more info included? Let me know.
Always feel free to use the comment section.

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